Monday, April 15, 2013

Sink the Bismarck

This game was created out of boredom during my semestral break in 2009.
Here, the battleship randomly appears on an area in the screen. Like angry birds, players should first set the angle and initial velocity. Once set, thrust should be clicked and an animation would be shown showing the result of your setting. A message will be displayed if either the ship was sank or not. To play again, just click the reset button.

bismarck



(Source Code to follow)

Inspired from a BASIC game of ZX Spectrum.

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